﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AnimationEditor
{


    class Animation
    {
        string name = "";

        public string Name
        {
            get { return name; }
            set { name = value; }
        }

        List<Frame> frames = new List<Frame>();

        internal List<Frame> Frames
        {
            get { return frames; }
            set { frames = value; }
        }
    }
}
